isle/LEGO1/legostate.h

31 lines
658 B
C++

#ifndef LEGOSTATE_H
#define LEGOSTATE_H
#include "mxcore.h"
#ifndef undefined4
#define undefined4 int
#endif
class LegoState : public MxCore
{
public:
// OFFSET: LEGO1 0x100060d0
inline virtual const char *GetClassName() const // vtable+0x0c
{
return "LegoState";
};
// OFFSET: LEGO1 0x100060e0
inline virtual MxBool IsClass(const char *name) const // vtable+0x10
{
return !strcmp(name, LegoState::GetClassName()) || MxCore::IsClass(name);
};
virtual MxBool VTable0x14(); // vtable+0x14
virtual MxBool VTable0x18(); // vtable+0x18
virtual undefined4 VTable0x1c(undefined4 param); // vtable+0x1c
};
#endif // LEGOSTATE_H