isle/LEGO1/legopathactor.cpp

16 lines
198 B
C++

#include "legopathactor.h"
// OFFSET: LEGO1 0x1002d700 STUB
LegoPathActor::LegoPathActor()
{
Destroy();
// TODO
}
// OFFSET: LEGO1 0x10053900 STUB
void LegoPathActor::Destroy()
{
// TODO
}