isle/LEGO1/act3state.h

27 lines
506 B
C++

#ifndef ACT3STATE_H
#define ACT3STATE_H
#include "legostate.h"
class Act3State : public LegoState
{
public:
Act3State();
// OFFSET: LEGO1 0x1000e300
inline virtual const char *GetClassName() const // vtable+0x0c
{
return "Act3State";
};
// OFFSET: LEGO1 0x100d4fd8
inline virtual MxBool IsClass(const char *name) const // vtable+0x10
{
return !strcmp(name, Act3State::GetClassName()) || LegoState::IsClass(name);
};
virtual MxBool VTable0x14();
};
#endif // ACT3STATE_H