isle/LEGO1/lego/legoomni/src/hospital/ambulance.cpp
Misha 4314d3e297
Implement LegoControlManager (#500)
* Push changes

* Update score.cpp

* fix

* Update score.h

* Fixes/matches

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-28 22:09:33 +01:00

82 lines
1.2 KiB
C++

#include "ambulance.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(Ambulance, 0x184);
// FUNCTION: LEGO1 0x10035ee0
Ambulance::Ambulance()
{
this->m_unk0x168 = 0;
this->m_unk0x16a = -1;
this->m_unk0x164 = 0;
this->m_unk0x16c = 0;
this->m_unk0x174 = -1;
this->m_unk0x16e = 0;
this->m_unk0x178 = -1;
this->m_unk0x170 = 0;
this->m_unk0x172 = 0;
this->m_unk0x13c = 40.0;
this->m_unk0x17c = 1.0;
}
// STUB: LEGO1 0x10035f90
void Ambulance::Destroy(MxBool p_fromDestructor)
{
// TODO
}
// STUB: LEGO1 0x100361d0
MxResult Ambulance::Create(MxDSAction& p_dsAction)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10036300
void Ambulance::VTable0x70(float p_float)
{
// TODO
}
// STUB: LEGO1 0x10036420
MxLong Ambulance::Notify(MxParam& p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10036860
MxU32 Ambulance::VTable0xdc(MxType19NotificationParam& p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10036ce0
MxU32 Ambulance::VTable0xcc()
{
// TODO
return 0;
}
// STUB: LEGO1 0x10036e90
void Ambulance::VTable0xe4()
{
// TODO
}
// STUB: LEGO1 0x10036f90
MxU32 Ambulance::VTable0xd4(LegoControlManagerEvent& p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10037160
MxResult Ambulance::Tickle()
{
// TODO
return SUCCESS;
}