isle/LEGO1/act3.h
2023-12-12 06:19:58 -05:00

36 lines
722 B
C++

#ifndef ACT3_H
#define ACT3_H
#include "legoworld.h"
// VTABLE: LEGO1 0x100d9628
// SIZE 0x4274
class Act3 : public LegoWorld {
public:
Act3();
virtual ~Act3() override; // vtable+00
// FUNCTION: LEGO1 0x10072510
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f013c
return "Act3";
}
// FUNCTION: LEGO1 0x10072520
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act3::ClassName()) || LegoWorld::IsA(p_name);
}
inline void SetUnkown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
protected:
undefined m_unk0xf8[0x4114];
MxEntity* m_unk0x420c;
undefined m_unk0x4210[0x64];
};
#endif // ACT3_H