isle/LEGO1/mxstreamchunk.h
2023-12-16 20:10:07 -05:00

34 lines
714 B
C++

#ifndef MXSTREAMCHUNK_H
#define MXSTREAMCHUNK_H
#include "mxdschunk.h"
class MxDSBuffer;
// VTABLE: LEGO1 0x100dc2a8
// SIZE 0x20
class MxStreamChunk : public MxDSChunk {
public:
inline MxStreamChunk() : m_unk0x1c(NULL) {}
// FUNCTION: LEGO1 0x100b1fe0
inline virtual const char* ClassName() const override // vtable+0xc
{
// GLOBAL: LEGO1 0x10101e5c
return "MxStreamChunk";
}
// FUNCTION: LEGO1 0x100b1ff0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxStreamChunk::ClassName()) || MxDSChunk::IsA(p_name);
}
MxResult ReadChunk(MxDSBuffer* p_buffer, MxU8* p_chunkData);
private:
void* m_unk0x1c; // 0x1c
};
#endif // MXSTREAMCHUNK_H