isle/LEGO1/lego/legoomni/src/build/legobuildingmanager.cpp
2024-02-05 11:16:24 -05:00

54 lines
851 B
C++

#include "legobuildingmanager.h"
// GLOBAL: LEGO1 0x100f37cc
int g_buildingManagerConfig = 1;
// FUNCTION: LEGO1 0x1002f8b0
void LegoBuildingManager::configureLegoBuildingManager(MxS32 p_buildingManagerConfig)
{
g_buildingManagerConfig = p_buildingManagerConfig;
}
// FUNCTION: LEGO1 0x1002f8c0
LegoBuildingManager::LegoBuildingManager()
{
Init();
}
// STUB: LEGO1 0x1002f960
LegoBuildingManager::~LegoBuildingManager()
{
// TODO
}
// STUB: LEGO1 0x1002f9d0
void LegoBuildingManager::Init()
{
// TODO
}
// STUB: LEGO1 0x1002fa00
void LegoBuildingManager::FUN_1002fa00()
{
// TODO
}
// STUB: LEGO1 0x1002fb30
void LegoBuildingManager::FUN_1002fb30()
{
// TODO
}
// STUB: LEGO1 0x10030220
MxResult LegoBuildingManager::Tickle()
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10030590
void LegoBuildingManager::FUN_10030590()
{
// TODO
}