isle/LEGO1/mxdsmultiaction.cpp
2023-09-20 09:18:29 -04:00

51 lines
1.1 KiB
C++

#include "mxdsmultiaction.h"
// OFFSET: LEGO1 0x100c9b90
MxDSMultiAction::MxDSMultiAction()
{
this->SetType(MxDSType_MultiAction);
this->m_actions = new MxDSActionList;
this->m_actions->SetDestroy(MxDSMultiAction::DestroyListElement);
}
// OFFSET: LEGO1 0x100c9cb0
void MxDSMultiAction::DestroyListElement(MxDSAction *p_action)
{
if (p_action)
delete p_action;
}
// OFFSET: LEGO1 0x100ca060
MxDSMultiAction::~MxDSMultiAction()
{
if (this->m_actions)
delete this->m_actions;
}
// OFFSET: LEGO1 0x100ca5e0
undefined4 MxDSMultiAction::unk14()
{
undefined4 result = MxDSObject::unk14();
MxDSActionListCursor cursor(this->m_actions);
MxDSAction *action;
while (cursor.Next(action))
result += action->unk14();
return result;
}
// OFFSET: LEGO1 0x100ca6c0
MxU32 MxDSMultiAction::GetSizeOnDisk()
{
MxU32 totalSizeOnDisk = MxDSAction::GetSizeOnDisk() + 16;
MxDSActionListCursor cursor(this->m_actions);
MxDSAction *action;
while (cursor.Next(action))
totalSizeOnDisk += action->GetSizeOnDisk();
this->m_sizeOnDisk = totalSizeOnDisk - MxDSAction::GetSizeOnDisk();
return totalSizeOnDisk;
}