isle/LEGO1
Christian Semmler c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309)
* Order experimentation

* Revert IslePathActor

* Fix order

* Fix inlining

* Fixes

* WIP

* WIP

* Refactor

* Refactor

* Fix operators

* Remove obsolete inline keyword

* Fix ctors

* Refactor

* Rename files

* Refactor

* Remove empty line
2025-01-04 15:07:04 -07:00
..
lego Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00
modeldb Use macros for Seek modes (#1235) 2024-12-16 22:13:52 +01:00
mxdirectx Clean up unused annotations to reduce errors (#1177) 2024-11-29 22:31:37 +01:00
mxgeometry Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00
mxstl Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
omni Add MXIOINFO::CreateChunk (#1306) 2025-01-01 19:23:16 +01:00
realtime Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Fix warnings triggered by isle-portable (#1304) 2024-12-29 22:45:00 +01:00
viewmanager Fix Vector2/Vector3 order (#1272) 2024-12-24 22:21:26 +01:00
define.cpp Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Add smack functions and math globals (#1310) 2025-01-04 12:56:15 -07:00
library_smack.h Add smack functions and math globals (#1310) 2025-01-04 12:56:15 -07:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00