isle/LEGO1/legopathcontrollerlist.cpp

19 lines
435 B
C++

#include "legopathcontrollerlist.h"
#include "decomp.h"
#include "legopathcontroller.h"
DECOMP_SIZE_ASSERT(LegoPathControllerList, 0x18);
// FUNCTION: LEGO1 0x1001d210
MxS8 LegoPathControllerList::Compare(LegoPathController* p_a, LegoPathController* p_b)
{
return p_a == p_b ? 0 : p_a < p_b ? -1 : 1;
}
// FUNCTION: LEGO1 0x1001d3c0
void LegoPathControllerList::Destroy(LegoPathController* p_controller)
{
delete p_controller;
}