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IsleActor::Notify needs to be stubbed --------- Co-authored-by: Kai Kaufman <ktkaufman@wpi.edu>
35 lines
611 B
C++
35 lines
611 B
C++
#include "pizza.h"
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// OFFSET: LEGO1 0x10037ef0
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Pizza::Pizza()
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{
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// FIXME: This inherits from LegoActor, probably why this isn't matching
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this->m_unk80 = 0;
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this->m_unk84 = 0;
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this->m_unk88 = 0;
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this->m_unk8c = -1;
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this->m_unk98 = 0;
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this->m_unk90 = 0x80000000;
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}
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// OFFSET: LEGO1 0x1002c7cf STUB
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// MxS32 IsleActor::Notify(MxParam *)
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// {
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// // TODO
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// return 0;
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// }
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// OFFSET: LEGO1 0x10038100
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Pizza::~Pizza()
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{
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// FIXME: some vtable call from tickle manager, unimplemented atm
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delete this;
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}
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// OFFSET: LEGO1 0x100388a0 STUB
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MxResult Pizza::Tickle()
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{
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// TODO
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return SUCCESS;
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} |