| .. |
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actions
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add actions forward decl header (#699)
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2024-03-19 15:54:13 -04:00 |
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act1state.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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act2actor.h
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Implement/match LegoPathController::FUN_1004a240 (#941)
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2024-05-20 17:34:31 +02:00 |
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act2brick.h
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Implement/match LegoExtraActor::VTable0x94 (#759)
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2024-03-30 12:18:15 -04:00 |
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act2policestation.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
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act3.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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act3actor.h
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Enable some multiple-inheritance vtables (#821)
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2024-04-19 16:23:36 -04:00 |
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act3shark.h
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Enable some multiple-inheritance vtables (#821)
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2024-04-19 16:23:36 -04:00 |
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act3state.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
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ambulance.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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ambulancemissionstate.h
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Implement/match actor Create functions (#949)
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2024-05-24 14:44:09 -04:00 |
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animstate.h
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Implement/match PlayCamAnim and CameraTriggerFire (#935)
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2024-05-18 20:43:19 +02:00 |
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beachhouseentity.h
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Most entities with VTable0x50 function overrides (#752)
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2024-03-29 19:11:48 +01:00 |
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bike.h
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Implement/match Isle::HandleTransitionEnd (#683)
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2024-03-17 18:01:47 +01:00 |
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buildingentity.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
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bumpbouy.h
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Enable some multiple-inheritance vtables (#821)
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2024-04-19 16:23:36 -04:00 |
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carrace.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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carracestate.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
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caveentity.h
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Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553)
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2024-02-11 00:44:00 +01:00 |
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doors.h
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Implement/match LegoExtraActor::VTable0x94 (#759)
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2024-03-30 12:18:15 -04:00 |
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dunebuggy.h
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Implement/match Isle::HandleTransitionEnd (#683)
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2024-03-17 18:01:47 +01:00 |
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elevatorbottom.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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extra.h
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begin implementation of InfoCenter class (#444)
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2024-01-17 17:53:53 +01:00 |
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gasstation.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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gasstationentity.h
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Most entities with VTable0x50 function overrides (#752)
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2024-03-29 19:11:48 +01:00 |
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gasstationstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
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helicopter.h
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Implement/match Isle::CreateState and related (#948)
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2024-05-24 20:07:36 +02:00 |
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helicopterstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
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historybook.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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hospital.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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hospitalentity.h
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implement/match HospitalEntity::VTable0x50() (#738)
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2024-03-27 12:12:20 -04:00 |
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hospitalstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
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infocenter.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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infocenterdoor.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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infocenterentity.h
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InfoCenterEntity::VTable0x50 implementation (#725)
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2024-03-29 19:09:53 +01:00 |
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infocenterstate.h
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Rename _countof to sizeOfArray (#921)
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2024-05-14 16:35:22 +02:00 |
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isle.h
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Implement/match Isle::HandleType19Notification (#952)
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2024-05-25 03:23:41 +02:00 |
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isleactor.h
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Implement/match actor Create functions (#949)
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2024-05-24 14:44:09 -04:00 |
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islepathactor.h
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Implement/match actor Create functions (#949)
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2024-05-24 14:44:09 -04:00 |
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jailentity.h
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Add JailEntity class (#630)
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2024-03-05 16:05:38 -05:00 |
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jetski.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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jetskirace.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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jetskiracestate.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
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jukebox.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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jukeboxentity.h
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add actions forward decl header (#699)
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2024-03-19 15:54:13 -04:00 |
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jukeboxstate.h
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Implement/match LegoPathStruct (#944)
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2024-05-21 15:03:50 -04:00 |
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lego3dwavepresenter.h
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LegoCacheSound and related STL (#560)
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2024-02-14 00:34:14 +01:00 |
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legoact2.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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legoact2state.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
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legoactioncontrolpresenter.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legoactor.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legoactorpresenter.h
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implement various LegoWorldPresenter functions (#621)
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2024-03-03 20:34:55 -05:00 |
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legoanimactor.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legoanimationmanager.h
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Implement/match LegoAnimationManager::FUN_10062e20 (#967)
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2024-05-29 19:24:08 +02:00 |
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legoanimmmpresenter.h
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Implement LegoAnimationManager::FUN_10061010 (#888)
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2024-05-07 21:59:46 +02:00 |
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legoanimpresenter.h
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Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966)
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2024-05-29 17:35:36 +02:00 |
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legobackgroundcolor.h
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Implement/match LegoBackgroundColor::SetLightColor and related (#758)
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2024-03-29 21:50:00 +01:00 |
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legobuildingmanager.h
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LegoBuildingManager Round 2 (#890)
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2024-05-09 15:57:38 +02:00 |
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legocachesoundlist.h
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Refactor files based on beta debug build (#645)
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2024-03-09 21:07:52 +01:00 |
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legocachesoundmanager.h
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basic name improvements (#930)
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2024-05-18 15:20:05 -04:00 |
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legocachsound.h
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LegoBuildingManager Round 2 (#890)
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2024-05-09 15:57:38 +02:00 |
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legocameracontroller.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legocarbuild.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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legocarbuildanimpresenter.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legocarraceactor.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
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legocharactermanager.h
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Implement/match LegoAnimationManager::FUN_10063b90 (#953)
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2024-05-25 16:40:10 +02:00 |
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legocharacters.h
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Implement/match LegoAnimationManager::FUN_10063b90 (#953)
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2024-05-25 16:40:10 +02:00 |
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legocontrolmanager.h
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Implement more infocenter methods (#519)
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2024-02-02 22:32:50 +01:00 |
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legoendanimnotificationparam.h
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Implement/match LegoAnimationManager::Notify (#875)
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2024-05-01 15:00:42 +02:00 |
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legoentity.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legoentitylist.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legoentitypresenter.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legoeventnotificationparam.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legoextraactor.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
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legoflctexturepresenter.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
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legofullscreenmovie.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
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legogamestate.h
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Implement/match LegoAnimationManager::FUN_10062710 (#897)
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2024-05-09 22:32:06 +02:00 |
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legohideanimpresenter.h
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Implement/match LegoPathStruct (#944)
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2024-05-21 15:03:50 -04:00 |
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legoinputmanager.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legojetski.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
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legojetskiraceactor.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
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legoloadcachesoundpresenter.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
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legolocations.h
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Implement/match PlayCamAnim and CameraTriggerFire (#935)
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2024-05-18 20:43:19 +02:00 |
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legolocomotionanimpresenter.h
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Implement/match LegoLocomotionAnimPresenter (#925)
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2024-05-15 21:29:00 +02:00 |
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legolodlist.h
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Implement/match LegoPartPresenter::Store (#643)
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2024-03-09 19:03:21 +01:00 |
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legoloopinganimpresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
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legomain.h
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Implement/match LegoPathActor::ParseAction (#946)
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2024-05-24 19:07:45 +02:00 |
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legometerpresenter.h
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Implement LegoMeterPresenter::DrawMeter (#964)
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2024-05-29 16:47:25 +02:00 |
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legomodelpresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
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legonamedpart.h
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Implement/match LegoPartPresenter::Store (#643)
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2024-03-09 19:03:21 +01:00 |
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legonamedpartlist.h
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Implement/match LegoPartPresenter::Store (#643)
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2024-03-09 19:03:21 +01:00 |
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legonamedtexture.h
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Implement LegoTexturePresenter::Read and Store (#641)
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2024-03-09 16:49:13 +01:00 |
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legonamedtexturelist.h
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Implement LegoTexturePresenter::Read and Store (#641)
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2024-03-09 16:49:13 +01:00 |
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legonavcontroller.h
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Implement/match LegoAnimationManager::AddExtra (#901)
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2024-05-10 20:07:38 +02:00 |
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legonotify.h
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Implement most of LegoCameraController (#419)
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2024-01-09 10:43:21 +01:00 |
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legoobjectfactory.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
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legopalettepresenter.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legopartpresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
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legopathactor.h
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Implement/match LegoExtraActor::VTable0x6c (#956)
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2024-05-26 01:16:20 +02:00 |
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legopathboundary.h
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Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)
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2024-05-28 17:20:23 +02:00 |
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legopathcontroller.h
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Implement/match LegoAnimationManager::FUN_10062e20 (#967)
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2024-05-29 19:24:08 +02:00 |
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legopathcontrollerlist.h
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Minor style/naming fixes (#593)
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2024-02-25 15:14:39 +01:00 |
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legopathedgecontainer.h
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Implement LegoPathActor::VTable0x9c (#942)
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2024-05-20 18:27:54 +02:00 |
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legopathpresenter.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legopathstruct.h
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Implement/match LegoPathStruct (#944)
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2024-05-21 15:03:50 -04:00 |
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legophoneme.h
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Implement/match LegoPhonemePresenter::StartingTickle (#809)
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2024-04-16 16:07:13 +02:00 |
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legophonemelist.h
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Beta matching MxString (#842)
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2024-04-24 12:10:51 -04:00 |
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legophonemepresenter.h
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Implement/match LegoPhonemePresenter::LoadFrame & PutFrame (#812)
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2024-04-17 13:26:11 +02:00 |
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legoplantmanager.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legopointofviewcontroller.h
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Implement/match LegoPointOfViewController::Tickle (#667)
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2024-03-13 18:46:20 +01:00 |
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legorace.h
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Implement/match Isle::Escape (#950)
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2024-05-25 02:41:57 +02:00 |
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legoraceactor.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legoracecar.h
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Implement/match LegoPathActor::SwitchBoundary (#943)
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2024-05-20 20:27:00 +02:00 |
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legoracemap.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
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legoroilist.h
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Implement/match LegoAnimPresenter::FUN_100699e0 (#793)
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2024-04-13 16:02:55 +02:00 |
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legoroimaplist.h
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Implement/match LegoLocomotionAnimPresenter (#925)
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2024-05-15 21:29:00 +02:00 |
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legosoundmanager.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legostate.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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legotextureinfo.h
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Implement/match LegoROI/LegoLOD::GetTexture (#814)
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2024-04-17 15:18:34 +02:00 |
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legotexturepresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
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legotraninfo.h
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Implement/match PlayCamAnim and CameraTriggerFire (#935)
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2024-05-18 20:43:19 +02:00 |
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legotraninfolist.h
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Imlpement/match LegoAnimMMPresenter::ParseExtra and related (#822)
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2024-04-20 15:32:10 +02:00 |
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legounknown100d5778.h
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LegoBuildingManager Round 2 (#890)
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2024-05-09 15:57:38 +02:00 |
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legoutils.h
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Implement/match LegoPathStruct (#944)
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2024-05-21 15:03:50 -04:00 |
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legovariables.h
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Implement/match actor Create functions (#949)
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2024-05-24 14:44:09 -04:00 |
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legovehiclebuildstate.h
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Implement/match IslePathActor::SpawnPlayer (#884)
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2024-05-04 16:13:05 +02:00 |
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legovideomanager.h
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Match LegoVideoManager::Destroy (#918)
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2024-05-14 14:36:44 +02:00 |
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legoworld.h
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Implement/match LegoAnimationManager::FUN_10062e20 (#967)
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2024-05-29 19:24:08 +02:00 |
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legoworldlist.h
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Minor style/naming fixes (#593)
|
2024-02-25 15:14:39 +01:00 |
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legoworldpresenter.h
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Implement/match LegoPartPresenter::Read (#642)
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2024-03-09 18:27:53 +01:00 |
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misc.h
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Implement/match LegoPathActor::ParseAction (#946)
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2024-05-24 19:07:45 +02:00 |
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motocycle.h
|
Implement/match Isle::HandleTransitionEnd (#683)
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2024-03-17 18:01:47 +01:00 |
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mxbackgroundaudiomanager.h
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
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mxcompositemediapresenter.h
|
cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
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mxcontrolpresenter.h
|
Implement more infocenter methods (#519)
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2024-02-02 22:32:50 +01:00 |
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mxtransitionmanager.h
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TransitionNone() -> NoTransition() (#659)
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2024-03-11 21:23:31 -04:00 |
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pizza.h
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Implement/match Isle::CreateState and related (#948)
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2024-05-24 20:07:36 +02:00 |
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pizzamissionstate.h
|
Score class cleanup (#855)
|
2024-04-26 16:58:42 +02:00 |
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pizzeria.h
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Implement/match Isle::CreateState and related (#948)
|
2024-05-24 20:07:36 +02:00 |
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pizzeriastate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |
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police.h
|
Implement/match Isle::Escape (#950)
|
2024-05-25 02:41:57 +02:00 |
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policeentity.h
|
InfoCenterEntity::VTable0x50 implementation (#725)
|
2024-03-29 19:09:53 +01:00 |
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policestate.h
|
(Refactor) Use more forward declarations (#881)
|
2024-05-03 18:19:12 +02:00 |
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racecar.h
|
cmake+ci: run clang-tidy (#512)
|
2024-02-01 21:42:10 +01:00 |
|
raceskel.h
|
Fix Annotations and LegoAnimActor class structure. (#710)
|
2024-03-22 21:30:58 -04:00 |
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racestandsentity.h
|
Most entities with VTable0x50 function overrides (#752)
|
2024-03-29 19:11:48 +01:00 |
|
racestate.h
|
Score class cleanup (#855)
|
2024-04-26 16:58:42 +02:00 |
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radio.h
|
Implement/match Isle::CreateState and related (#948)
|
2024-05-24 20:07:36 +02:00 |
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radiostate.h
|
(Refactor) Use more forward declarations (#881)
|
2024-05-03 18:19:12 +02:00 |
|
registrationbook.h
|
Implement/match Isle::Escape (#950)
|
2024-05-25 02:41:57 +02:00 |
|
score.h
|
Implement/match Isle::Escape (#950)
|
2024-05-25 02:41:57 +02:00 |
|
scorestate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |
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scripts.h
|
Refactor LegoOmni into LegoMain/Scripts (#883)
|
2024-05-04 14:06:32 +02:00 |
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skateboard.h
|
Implement/match Isle::Escape (#950)
|
2024-05-25 02:41:57 +02:00 |
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towtrack.h
|
Implement/match Isle::Escape (#950)
|
2024-05-25 02:41:57 +02:00 |
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towtrackmissionstate.h
|
Implement/match actor Create functions (#949)
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2024-05-24 14:44:09 -04:00 |