isle/LEGO1/mxdsstill.h
2023-06-29 00:36:05 -07:00

29 lines
577 B
C++

#ifndef MXDSSTILL_H
#define MXDSSTILL_H
#include "mxdsmediaaction.h"
// VTABLE 0x100dce60
// SIZE 0xb8
class MxDSStill : public MxDSMediaAction
{
public:
MxDSStill();
virtual ~MxDSStill() override;
// OFFSET: LEGO1 0x100c9930
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x101025fc
return "MxDSStill";
}
// OFFSET: LEGO1 0x100c9940
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDSStill::ClassName()) || MxDSMediaAction::IsA(name);
}
};
#endif // MXDSSTILL_H