isle/LEGO1/legopathactor.h
2023-06-29 00:36:05 -07:00

31 lines
619 B
C++

#ifndef LEGOPATHACTOR_H
#define LEGOPATHACTOR_H
#include "legoactor.h"
// VTABLE 0x100d6e28
// SIZE 0x154 (from inlined construction at 0x1000a346)
class LegoPathActor : public LegoActor
{
public:
LegoPathActor();
virtual ~LegoPathActor() override;
// OFFSET: LEGO1 0x1000c430
inline const char *ClassName() const override // vtable+0xc
{
// 0x100f0114
return "LegoPathActor";
}
// OFFSET: LEGO1 0x1000c440
inline MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, LegoPathActor::ClassName()) || LegoActor::IsA(name);
}
};
#endif // LEGOPATHACTOR_H