isle/LEGO1/legoinputmanager.h
2023-06-29 00:36:05 -07:00

37 lines
736 B
C++

#ifndef LEGOINPUTMANAGER_H
#define LEGOINPUTMANAGER_H
#include "mxcore.h"
__declspec(dllexport) enum NotificationId
{
NONE = 0,
KEYDOWN = 7,
MOUSEUP = 8,
MOUSEDOWN = 9,
MOUSEMOVE = 10,
TIMER = 15
};
// VTABLE 0x100d8760
// SIZE 0x338
class LegoInputManager
{
public:
LegoInputManager();
virtual ~LegoInputManager() override;
__declspec(dllexport) void QueueEvent(NotificationId id, unsigned char p2, long p3, long p4, unsigned char p5);
__declspec(dllexport) void Register(MxCore *);
__declspec(dllexport) void UnRegister(MxCore *);
virtual long Tickle() override; // vtable+0x8
char m_pad00[0x19C];
int m_joystickIndex;
char m_pad200[0x194];
MxBool m_useJoystick;
};
#endif // LEGOINPUTMANAGER_H