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30 lines
586 B
C++
30 lines
586 B
C++
#ifndef HELICOPTER_H
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#define HELICOPTER_H
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#include "islepathactor.h"
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// VTABLE 0x100d40f8
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// SIZE 0x230
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class Helicopter : public IslePathActor
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{
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public:
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Helicopter();
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virtual ~Helicopter(); // vtable+0x0
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// OFFSET: LEGO1 0x10003070
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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// 0x100f0130
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return "Helicopter";
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}
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// OFFSET: LEGO1 0x10003080
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, Helicopter::ClassName()) || IslePathActor::IsA(name);
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}
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};
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#endif // HELICOPTER_H
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