..
actions
add actions forward decl header ( #699 )
2024-03-19 15:54:13 -04:00
act2actor.h
Implement/match LegoPathController::FUN_1004a240 ( #941 )
2024-05-20 17:34:31 +02:00
act2brick.h
Implement/match LegoExtraActor::VTable0x94 ( #759 )
2024-03-30 12:18:15 -04:00
act2policestation.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
act3.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
act3actor.h
Enable some multiple-inheritance vtables ( #821 )
2024-04-19 16:23:36 -04:00
act3shark.h
Enable some multiple-inheritance vtables ( #821 )
2024-04-19 16:23:36 -04:00
ambulance.h
Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity ( #1003 )
2024-06-08 23:40:36 +02:00
bike.h
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
buildingentity.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
buildings.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
bumpbouy.h
Enable some multiple-inheritance vtables ( #821 )
2024-04-19 16:23:36 -04:00
carrace.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
caveentity.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
doors.h
Implement/match LegoExtraActor::VTable0x94 ( #759 )
2024-03-30 12:18:15 -04:00
dunebuggy.h
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
elevatorbottom.h
Implement/match Pizzeria::HandleClick ( #971 )
2024-05-30 15:54:24 +02:00
extra.h
begin implementation of InfoCenter class ( #444 )
2024-01-17 17:53:53 +01:00
gasstation.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
helicopter.h
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
historybook.h
Implement/match Isle::Escape ( #950 )
2024-05-25 02:41:57 +02:00
hospital.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
infocenter.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
infocenterdoor.h
Implement/match Pizzeria::HandleClick ( #971 )
2024-05-30 15:54:24 +02:00
isle.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
isleactor.h
Implement/match Pizzeria::HandleClick ( #971 )
2024-05-30 15:54:24 +02:00
islepathactor.h
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
jetski.h
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
jetskirace.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
jukebox.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
jukeboxentity.h
add actions forward decl header ( #699 )
2024-03-19 15:54:13 -04:00
lego3dsound.h
Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 ( #987 )
2024-06-02 17:09:09 +02:00
lego3dwavepresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legoact2.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
legoactioncontrolpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legoactor.h
Add enum for actor IDs ( #993 )
2024-06-05 18:11:46 +02:00
legoactorpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legoactors.h
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood ( #995 )
2024-06-05 19:40:44 +02:00
legoanimactor.h
(Refactor) Use more forward declarations ( #881 )
2024-05-03 18:19:12 +02:00
legoanimationmanager.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
legoanimmmpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legoanimpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legobackgroundcolor.h
Implement/match LegoBackgroundColor::SetLightColor and related ( #758 )
2024-03-29 21:50:00 +01:00
legobuildingmanager.h
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood ( #995 )
2024-06-05 19:40:44 +02:00
legocachesoundlist.h
Refactor files based on beta debug build ( #645 )
2024-03-09 21:07:52 +01:00
legocachesoundmanager.h
Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 ( #987 )
2024-06-02 17:09:09 +02:00
legocachsound.h
Implement/match LegoActor::Mute ( #992 )
2024-06-04 12:19:59 -04:00
legocameracontroller.h
Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 ( #969 )
2024-05-30 14:48:14 +02:00
legocarbuild.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
legocarbuildpresenter.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
legocarraceactor.h
Implement/match LegoPathActor::SwitchBoundary ( #943 )
2024-05-20 20:27:00 +02:00
legocharactermanager.h
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood ( #995 )
2024-06-05 19:40:44 +02:00
legocontrolmanager.h
Refactor JukeBox, add enum for music ( #988 )
2024-06-03 13:00:38 +02:00
legoendanimnotificationparam.h
Implement/match LegoAnimationManager::Notify ( #875 )
2024-05-01 15:00:42 +02:00
legoentity.h
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood ( #995 )
2024-06-05 19:40:44 +02:00
legoentitylist.h
(Refactor) Use more forward declarations ( #881 )
2024-05-03 18:19:12 +02:00
legoentitypresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legoeventnotificationparam.h
Define cursor enum and custom cursor window message ( #980 )
2024-06-01 16:07:58 +02:00
legoextraactor.h
Implement/match LegoPathActor::SwitchBoundary ( #943 )
2024-05-20 20:27:00 +02:00
legoflctexturepresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legofullscreenmovie.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legogamestate.h
Refactor JukeBox, add enum for music ( #988 )
2024-06-03 13:00:38 +02:00
legohideanimpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legoinputmanager.h
Improve naming, use virtual key constants ( #979 )
2024-06-01 04:46:05 +02:00
legojetski.h
Implement/match LegoPathActor::SwitchBoundary ( #943 )
2024-05-20 20:27:00 +02:00
legojetskiraceactor.h
Implement/match LegoPathActor::SwitchBoundary ( #943 )
2024-05-20 20:27:00 +02:00
legoloadcachesoundpresenter.h
Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle ( #986 )
2024-06-01 17:29:37 -04:00
legolocations.h
Implement/match PlayCamAnim and CameraTriggerFire ( #935 )
2024-05-18 20:43:19 +02:00
legolocomotionanimpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legolodlist.h
Implement/match LegoPartPresenter::Store ( #643 )
2024-03-09 19:03:21 +01:00
legoloopinganimpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legomain.h
Implement/match LegoEntity::ClickAnimation ( #994 )
2024-06-05 19:00:46 +02:00
legometerpresenter.h
Implement LegoMeterPresenter::DrawMeter ( #964 )
2024-05-29 16:47:25 +02:00
legomodelpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legonamedpart.h
Implement/match LegoPartPresenter::Store ( #643 )
2024-03-09 19:03:21 +01:00
legonamedpartlist.h
Implement/match LegoPartPresenter::Store ( #643 )
2024-03-09 19:03:21 +01:00
legonamedtexture.h
Implement LegoTexturePresenter::Read and Store ( #641 )
2024-03-09 16:49:13 +01:00
legonamedtexturelist.h
Implement LegoTexturePresenter::Read and Store ( #641 )
2024-03-09 16:49:13 +01:00
legonavcontroller.h
Implement/match IslePathActor::Exit ( #997 )
2024-06-06 17:45:37 +02:00
legoobjectfactory.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legopalettepresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legopartpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legopathactor.h
Implement/match IslePathActor::Exit ( #997 )
2024-06-06 17:45:37 +02:00
legopathboundary.h
Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 ( #962 )
2024-05-28 17:20:23 +02:00
legopathcontroller.h
Implement/match LegoAnimationManager::FUN_10062e20 ( #967 )
2024-05-29 19:24:08 +02:00
legopathcontrollerlist.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legopathedgecontainer.h
Implement LegoPathActor::VTable0x9c ( #942 )
2024-05-20 18:27:54 +02:00
legopathpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legopathstruct.h
Implement/match LegoPathStruct ( #944 )
2024-05-21 15:03:50 -04:00
legophoneme.h
Implement/match LegoPhonemePresenter::StartingTickle ( #809 )
2024-04-16 16:07:13 +02:00
legophonemelist.h
Beta matching MxString ( #842 )
2024-04-24 12:10:51 -04:00
legophonemepresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legoplantmanager.h
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood ( #995 )
2024-06-05 19:40:44 +02:00
legopointofviewcontroller.h
Implement/match LegoPointOfViewController::Tickle ( #667 )
2024-03-13 18:46:20 +01:00
legorace.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
legoraceactor.h
(Refactor) Use more forward declarations ( #881 )
2024-05-03 18:19:12 +02:00
legoracecar.h
Implement/match LegoPathActor::SwitchBoundary ( #943 )
2024-05-20 20:27:00 +02:00
legoracemap.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legoroilist.h
Implement/match LegoAnimPresenter::FUN_100699e0 ( #793 )
2024-04-13 16:02:55 +02:00
legoroimaplist.h
Implement/match LegoLocomotionAnimPresenter ( #925 )
2024-05-15 21:29:00 +02:00
legosoundmanager.h
Implement/match LegoSoundManager::UpdateListener ( #985 )
2024-06-01 23:13:57 +02:00
legostate.h
(Refactor) Use more forward declarations ( #881 )
2024-05-03 18:19:12 +02:00
legotextureinfo.h
Implement/match LegoROI/LegoLOD::GetTexture ( #814 )
2024-04-17 15:18:34 +02:00
legotexturepresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
legotraninfo.h
Implement/match PlayCamAnim and CameraTriggerFire ( #935 )
2024-05-18 20:43:19 +02:00
legotraninfolist.h
Imlpement/match LegoAnimMMPresenter::ParseExtra and related ( #822 )
2024-04-20 15:32:10 +02:00
legoutils.h
Refactor JukeBox, add enum for music ( #988 )
2024-06-03 13:00:38 +02:00
legovariables.h
Implement/match actor Create functions ( #949 )
2024-05-24 14:44:09 -04:00
legovideomanager.h
Match LegoVideoManager::Destroy ( #918 )
2024-05-14 14:36:44 +02:00
legoworld.h
Implement/match Lego3DSound::SetDistance and Reset ( #984 )
2024-06-01 19:45:22 +02:00
legoworldlist.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legoworldpresenter.h
Add static HandlerClassName function ( #973 )
2024-05-30 19:10:41 +02:00
misc.h
Implement/match LegoPathActor::ParseAction ( #946 )
2024-05-24 19:07:45 +02:00
motocycle.h
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
mxbackgroundaudiomanager.h
(Refactor) Use more forward declarations ( #881 )
2024-05-03 18:19:12 +02:00
mxcompositemediapresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
mxcontrolpresenter.h
Implement/match LegoControlManager::FUN_100293c0 ( #970 )
2024-05-30 15:15:16 +02:00
mxtransitionmanager.h
TransitionNone() -> NoTransition() ( #659 )
2024-03-11 21:23:31 -04:00
pizza.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
pizzeria.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
police.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
racecar.h
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
raceskel.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
radio.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
registrationbook.h
Implement/match Pizzeria::HandleClick ( #971 )
2024-05-30 15:54:24 +02:00
score.h
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
scripts.h
Refactor LegoOmni into LegoMain/Scripts ( #883 )
2024-05-04 14:06:32 +02:00
skateboard.h
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
towtrack.h
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00