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12 lines
198 B
C++
12 lines
198 B
C++
#include "viewlod.h"
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// FUNCTION: LEGO1 0x100a5e40
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// FUNCTION: BETA10 0x10171bdf
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ViewLOD::~ViewLOD()
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{
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if (m_meshBuilder) {
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delete m_meshBuilder;
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}
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// something else happens on BETA10 here
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}
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