isle/LEGO1/viewmanager/viewlod.cpp
2026-01-05 14:23:40 +01:00

12 lines
198 B
C++

#include "viewlod.h"
// FUNCTION: LEGO1 0x100a5e40
// FUNCTION: BETA10 0x10171bdf
ViewLOD::~ViewLOD()
{
if (m_meshBuilder) {
delete m_meshBuilder;
}
// something else happens on BETA10 here
}