isle/LEGO1/legopathactor.h

86 lines
2.9 KiB
C++

#ifndef LEGOPATHACTOR_H
#define LEGOPATHACTOR_H
#include "legoactor.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100d6e28
// SIZE 0x154 (from inlined construction at 0x1000a346)
class LegoPathActor : public LegoActor {
public:
LegoPathActor();
virtual ~LegoPathActor() override;
// FUNCTION: LEGO1 0x1000c430
inline const char* ClassName() const override // vtable+0xc
{
// GLOBAL: LEGO1 0x100f0114
return "LegoPathActor";
}
// FUNCTION: LEGO1 0x1000c440
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoPathActor::ClassName()) || LegoActor::IsA(name);
}
inline void SetUnknownDC(MxU32 p) { m_unkdc = p; }
virtual void VTable0x68(); // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(float p); // vtable+0x70
virtual void VTable0x74(Matrix4Impl& p_transform); // vtable+0x74
// FUNCTION: LEGO1 0x10002d20
virtual void VTable0x78(MxU8 p_1) { m_unkea = p_1; } // vtable+0x78
// FUNCTION: LEGO1 0x10002d30
virtual MxU8 VTable0x7c() { return m_unkea; } // vtable+0x7c
virtual void VTable0x80(); // vtable+0x80
virtual void VTable0x84(); // vtable+0x84
virtual void VTable0x88(); // vtable+0x88
virtual void VTable0x8c(); // vtable+0x8c
// FUNCTION: LEGO1 0x10002d40
virtual MxS32 VTable0x90() { return 0; } // vtable+0x90
// FUNCTION: LEGO1 0x10002d50
virtual MxS32 VTable0x94() { return 0; } // vtable+0x94
virtual void VTable0x98(); // vtable+0x98
virtual void VTable0x9c(); // vtable+0x9c
// FUNCTION: LEGO1 0x10002d60
virtual MxS32 VTable0xa0() { return 0; } // vtable+0xa0
virtual void VTable0xa4(); // vtable+0xa4
virtual void VTable0xa8(); // vtable+0xa8
// FUNCTION: LEGO1 0x10002d70
virtual void VTable0xac(MxFloat p_1) { m_unk140 = p_1; } // vtable+0xac
// FUNCTION: LEGO1 0x10002d80
virtual MxFloat VTable0xb0() { return m_unk13c; } // vtable+0xb0
// FUNCTION: LEGO1 0x10002d90
virtual MxFloat VTable0xb4() { return m_unk140; } // vtable+0xb4
// FUNCTION: LEGO1 0x10002da0
virtual MxFloat VTable0xb8() { return m_unk144; } // vtable+0xb8
// FUNCTION: LEGO1 0x10002db0
virtual void VTable0xbc(MxFloat p_1) { m_unk140 = p_1; } // vtable+0xbc
// FUNCTION: LEGO1 0x10002dc0
virtual void VTable0xc0(MxFloat p_1) { m_unk144 = p_1; } // vtable+0xc0
// FUNCTION: LEGO1 0x10002dd0
virtual void VTable0xc4() {} // vtable+0xc4
// FUNCTION: LEGO1 0x10002de0
virtual void VTable0xc8(MxU8 p_1) { m_unk148 = p_1; } // vtable+0xc8
protected:
// TODO: the types
undefined m_unk78[0x64];
MxU32 m_unkdc;
undefined m_unke0[0xa];
MxU8 m_unkea;
undefined m_unk[0x4d];
MxU32 m_unk138;
MxFloat m_unk13c;
MxFloat m_unk140;
MxFloat m_unk144;
MxU8 m_unk148;
MxS32 m_unk14c;
MxFloat m_unk150;
};
#endif // LEGOPATHACTOR_H