isle/LEGO1/tgl/d3drm
Anonymous Maarten 581ba0f5ae
Implement GroupImpl::Bounds (#1246)
* Implement/match DeviceImpl::HandleActivate

* Implement/match DeviceImpl::HandlePaint

* Implement GroupImpl::Unknown (71.63%)

* Fixes

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 19:48:31 +01:00
..
camera.cpp
device.cpp Implement GroupImpl::Bounds (#1246) 2024-12-20 19:48:31 +01:00
group.cpp Implement GroupImpl::Bounds (#1246) 2024-12-20 19:48:31 +01:00
impl.h Implement GroupImpl::Bounds (#1246) 2024-12-20 19:48:31 +01:00
light.cpp
mesh.cpp
meshbuilder.cpp
renderer.cpp Clean up unused annotations to reduce errors (#1177) 2024-11-29 22:31:37 +01:00
texture.cpp glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice (#1241) 2024-12-19 22:52:33 +01:00
view.cpp glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice (#1241) 2024-12-19 22:52:33 +01:00