isle/LEGO1/lego/legoomni/include/isleactor.h
2024-01-13 17:42:41 -05:00

30 lines
646 B
C++

#ifndef ISLEACTOR_H
#define ISLEACTOR_H
#include "legoactor.h"
// VTABLE: LEGO1 0x100d5178
class IsleActor : public LegoActor {
public:
// FUNCTION: LEGO1 0x1000e660
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07dc
return "IsleActor";
}
// FUNCTION: LEGO1 0x1000e670
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, IsleActor::ClassName()) || LegoActor::IsA(p_name);
}
};
// SYNTHETIC: LEGO1 0x1000e940
// IsleActor::~IsleActor
// SYNTHETIC: LEGO1 0x1000e990
// IsleActor::`scalar deleting destructor'
#endif // ISLEACTOR_H