isle/LEGO1/mxdsactionlist.h
2023-09-26 17:48:11 -04:00

38 lines
720 B
C++

#ifndef MXDSACTIONLIST_H
#define MXDSACTIONLIST_H
#include "decomp.h"
#include "mxlist.h"
class MxDSAction;
// VTABLE 0x100dced8
// SIZE 0x1c
class MxDSActionList : public MxList<MxDSAction*>
{
public:
MxDSActionList() {
this->m_unk18 = 0;
}
virtual MxS8 Compare(MxDSAction *, MxDSAction *); // +0x14
static void Destroy(MxDSAction *p_action);
private:
undefined m_unk18;
};
typedef MxListCursorChild<MxDSAction*> MxDSActionListCursor;
// OFFSET: LEGO1 0x100c9cc0 TEMPLATE
// MxListParent<MxDSAction*>::Compare
// OFFSET: LEGO1 0x100c9d20 TEMPLATE
// MxListParent<MxDSAction*>::Destroy
// OFFSET: LEGO1 0x100c9d30 TEMPLATE
// MxList<MxDSAction*>::~MxList<MxDSAction*>
#endif // MXDSACTIONLIST_H