isle/LEGO1/lego/legoomni/include/legoraceactor.h
2024-01-17 18:37:42 -05:00

27 lines
614 B
C++

#ifndef LEGORACEACTOR_H
#define LEGORACEACTOR_H
#include "legoanimactor.h"
// VTABLE: LEGO1 0x100d5b88
class LegoRaceActor : public LegoAnimActor {
public:
// FUNCTION: LEGO1 0x10014af0
inline const char* ClassName() const override // vtable+0xc
{
// STRING: LEGO1 0x100f0bf4
return "LegoRaceActor";
}
// FUNCTION: LEGO1 0x10014b10
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoRaceActor::ClassName()) || LegoAnimActor::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x10014ab0
// LegoRaceActor::`scalar deleting destructor'
};
#endif // LEGORACEACTOR_H