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* Implement TglD3DRMIMAGE::CreateBuffer (ecx/edi are swapped) * Implement LegoVideoManager::EnableRMDevice * Implement LegoVideoManager::DisableRMDevice * clang-format * Match `LegoVideoManager::EnableRMDevice` * Remove padding * Fix naming --------- Co-authored-by: Christian Semmler <mail@csemmler.com> |
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| .. | ||
| camera.cpp | ||
| device.cpp | ||
| group.cpp | ||
| impl.h | ||
| light.cpp | ||
| mesh.cpp | ||
| meshbuilder.cpp | ||
| renderer.cpp | ||
| texture.cpp | ||
| view.cpp | ||