isle/LEGO1/islepathactor.cpp
2023-07-24 13:26:10 -04:00

15 lines
254 B
C++

#include "islepathactor.h"
// OFFSET: LEGO1 0x1001a200
IslePathActor::IslePathActor()
{
this->m_pLegoWorld = NULL;
this->m_unk13c = 6.0;
this->m_unk15c = 1.0;
this->m_unk158 = 0;
}
// OFFSET: LEGO1 0x10002e10
IslePathActor::~IslePathActor()
{
}