isle/LEGO1/legovehiclebuildstate.cpp
2023-12-12 06:19:58 -05:00

26 lines
551 B
C++

#include "legovehiclebuildstate.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50); // 1000acd7
DECOMP_SIZE_ASSERT(LegoVehicleBuildState::UnkStruct, 0xc);
// FUNCTION: LEGO1 0x10017c00
LegoVehicleBuildState::UnkStruct::UnkStruct()
{
m_unk0x04 = 0;
m_unk0x00 = 0;
m_unk0x06 = 0;
m_unk0x08 = 0;
}
// FUNCTION: LEGO1 0x10025f30
LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType)
{
this->m_className = p_classType;
this->m_unk0x4c = 0;
this->m_unk0x4d = 0;
this->m_unk0x4e = 0;
this->m_placedPartCount = 0;
}