isle/LEGO1/mxbitmap.cpp
2023-08-18 15:44:49 -04:00

333 lines
8.0 KiB
C++

#include "mxbitmap.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(MxBITMAPINFO, 1064);
// The way that the BITMAPFILEHEADER structure ensures the file type is by ensuring it is "BM", which is literally just 0x424d.
// Sources: https://learn.microsoft.com/en-us/windows/win32/api/wingdi/ns-wingdi-bitmapfileheader, DirectX Complete (1998)
// GLOBAL: LEGO1 0x10102184
DWORD g_bitmapSignature = 0x424d;
// OFFSET: LEGO1 0x100bc980
MxBitmap::MxBitmap()
{
this->m_info = NULL;
this->m_bmiHeader = NULL;
this->m_paletteData = NULL;
this->m_data = NULL;
this->m_bmiColorsProvided = FALSE;
this->m_palette = NULL;
}
// OFFSET: LEGO1 0x100bca10
MxBitmap::~MxBitmap()
{
if (this->m_info)
delete m_info;
if (this->m_data)
delete m_data;
if (this->m_palette)
delete m_palette;
}
// OFFSET: LEGO1 0x100bcc40 STUB
int MxBitmap::vtable14(int)
{
return 0;
}
// OFFSET: LEGO1 0x100bcba0
MxResult MxBitmap::vtable18(MxBITMAPINFO *p_info)
{
MxResult result = FAILURE;
MxLong width = p_info->bmiHeader.biWidth;
MxLong height = p_info->bmiHeader.biHeight;
// ((width + 3) & -4) clamps width to nearest 4-byte boundary
MxLong size = ((width + 3) & -4) * height;
this->m_info = new MxBITMAPINFO;
if (this->m_info) {
this->m_data = (LPVOID*) new MxU8[size];
if(this->m_data) {
memcpy(this->m_info, p_info, sizeof(MxBITMAPINFO));
this->m_bmiHeader = &this->m_info->bmiHeader;
this->m_paletteData = this->m_info->bmiColors;
result = SUCCESS;
}
}
if (result != SUCCESS) {
if (this->m_info) {
delete this->m_info;
this->m_info = NULL;
}
if (this->m_data) {
delete this->m_data;
this->m_data = NULL;
}
}
return result;
}
// OFFSET: LEGO1 0x100bd450
MxResult MxBitmap::ImportColorsToPalette(RGBQUAD* p_rgbquad, MxPalette* p_palette)
{
MxResult ret = FAILURE;
PALETTEENTRY entries[256];
if (p_palette) {
if (p_palette->GetEntries(entries))
return ret;
} else {
MxPalette local_pal;
if (local_pal.GetEntries(entries))
return ret;
}
for (int i = 0; i < 256; i++) {
p_rgbquad[i].rgbRed = entries[i].peRed;
p_rgbquad[i].rgbGreen = entries[i].peGreen;
p_rgbquad[i].rgbBlue = entries[i].peBlue;
p_rgbquad[i].rgbReserved = 0;
}
ret = SUCCESS;
return ret;
}
// OFFSET: LEGO1 0x100bcaa0
MxResult MxBitmap::vtable1c(int p_width, int p_height, MxPalette *p_palette, int p_option)
{
MxResult ret = FAILURE;
MxLong size = ((p_width + 3) & -4) * p_height;
m_info = new MxBITMAPINFO;
if (m_info) {
m_data = (LPVOID*) new MxU8[size];
if (m_data) {
m_bmiHeader = &m_info->bmiHeader;
m_paletteData = m_info->bmiColors;
memset(&m_info->bmiHeader, 0, sizeof(m_info->bmiHeader));
m_bmiHeader->biSize = sizeof(*m_bmiHeader); // should be 40 bytes
m_bmiHeader->biWidth = p_width;
m_bmiHeader->biHeight = p_height;
m_bmiHeader->biPlanes = 1;
m_bmiHeader->biBitCount = 8;
m_bmiHeader->biCompression = 0;
m_bmiHeader->biSizeImage = size;
if (!ImportColorsToPalette(m_paletteData, p_palette)) {
if (!vtable3c(p_option)) {
ret = SUCCESS;
}
}
}
}
if (ret) {
if (m_info) {
delete m_info;
m_info = NULL;
}
if (m_data) {
delete[] m_data;
m_data = NULL;
}
}
return ret;
}
// OFFSET: LEGO1 0x100bcd60
MxResult MxBitmap::LoadFile(HANDLE p_handle)
{
LPVOID* lpBuffer;
MxU32 height;
BOOL ret;
MxResult result = FAILURE;
DWORD bytesRead;
BITMAPFILEHEADER hdr;
ret = ReadFile(p_handle, &hdr, sizeof(hdr), &bytesRead, NULL);
if (ret && (hdr.bfType == g_bitmapSignature)) {
this->m_info = new MxBITMAPINFO;
if(this->m_info) {
ret = ReadFile(p_handle, this->m_info, sizeof(MxBITMAPINFO), &bytesRead, NULL);
if (ret && ((this->m_info->bmiHeader).biBitCount == 8)) {
lpBuffer = (LPVOID*) malloc(hdr.bfSize - (sizeof(MxBITMAPINFO) + sizeof(BITMAPFILEHEADER)));
this->m_data = lpBuffer;
if (this->m_data) {
ret = ReadFile(p_handle, lpBuffer, hdr.bfSize - (sizeof(MxBITMAPINFO) + sizeof(BITMAPFILEHEADER)), &bytesRead, NULL);
if(ret != 0) {
this->m_bmiHeader = &this->m_info->bmiHeader;
this->m_paletteData = this->m_info->bmiColors;
if((this->m_info->bmiHeader).biSizeImage == 0) {
height = (this->m_info->bmiHeader).biHeight;
if (height < 1) {
height = -height;
}
(this->m_info->bmiHeader).biSizeImage = ((this->m_info->bmiHeader).biWidth + 3U & -4) * height;
}
result = SUCCESS;
}
}
}
}
}
if (result != SUCCESS) {
if (this->m_info) {
delete this->m_info;
}
if (this->m_data) {
delete this->m_data;
}
}
return result;
}
// OFFSET: LEGO1 0x100bcd10
MxLong MxBitmap::Read(const char *p_filename)
{
MxResult result = FAILURE;
HANDLE handle = CreateFileA(
p_filename,
GENERIC_READ,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL
);
if (handle != INVALID_HANDLE_VALUE && !LoadFile(handle))
result = SUCCESS;
if (handle)
CloseHandle(handle);
return result;
}
// OFFSET: LEGO1 0x1004e0d0
int MxBitmap::vtable28(int)
{
return -1;
}
// OFFSET: LEGO1 0x100bce70 STUB
void MxBitmap::vtable2c(int, int, int, int, int, int, int)
{
}
// OFFSET: LEGO1 0x100bd020 STUB
void MxBitmap::vtable30(int, int, int, int, int, int, int)
{
}
// OFFSET: LEGO1 0x100bd1c0
MxPalette *MxBitmap::CreatePalette()
{
MxPalette *pal;
MxPalette *ppal;
MxResult success;
pal = NULL;
success = FALSE;
if(this->m_bmiColorsProvided == FALSE) {
ppal = new MxPalette(this->m_paletteData);
if (ppal) {
pal = ppal;
}
} else {
if(this->m_bmiColorsProvided != TRUE) {
if(!success && pal) {
delete pal;
}
}
pal = this->m_palette->Clone();
}
if(pal) {
success = TRUE;
}
return pal;
}
// OFFSET: LEGO1 0x100bd280
void MxBitmap::ImportPalette(MxPalette* p_palette)
{
// This is weird but it matches. Maybe m_bmiColorsProvided had more
// potential values than just true/false at some point?
switch (this->m_bmiColorsProvided) {
case FALSE:
ImportColorsToPalette(this->m_paletteData, p_palette);
break;
case TRUE:
if (this->m_palette) {
delete this->m_palette;
}
this->m_palette = p_palette->Clone();
break;
}
}
// OFFSET: LEGO1 0x100bd2d0
MxResult MxBitmap::vtable3c(MxBool p_option)
{
MxResult ret = FAILURE;
MxPalette *pal = NULL;
if (m_bmiColorsProvided == p_option) {
// no change: do nothing.
ret = SUCCESS;
} else {
// TODO: Another switch used for this boolean value? Is it not a bool?
switch (p_option) {
case 0:
ImportColorsToPalette(m_paletteData, m_palette);
if (m_palette)
delete m_palette;
m_palette = NULL;
break;
case 1:
pal = NULL;
pal = new MxPalette(m_paletteData);
if (pal) {
m_palette = pal;
// TODO: what is this? zeroing out top half of palette?
MxU16 *buf = (MxU16*)m_paletteData;
for (MxU16 i = 0; i < 256; i++) {
buf[i] = i;
}
m_bmiColorsProvided = p_option;
ret = SUCCESS;
}
break;
}
}
// If we were unsuccessful overall but did manage to alloc
// the MxPalette, free it.
if (ret && pal)
delete pal;
return ret;
}
// OFFSET: LEGO1 0x100bd3e0
MxResult MxBitmap::CopyColorData(HDC p_hdc, int p_xSrc, int p_ySrc, int p_xDest, int p_yDest, int p_destWidth, int p_destHeight)
{
// Compression fix?
if ((this->m_bmiHeader->biCompression != 16) && (0 < this->m_bmiHeader->biHeight)) {
p_ySrc = (this->m_bmiHeader->biHeight - p_destHeight) - p_ySrc;
}
return StretchDIBits(p_hdc, p_xDest, p_yDest, p_destWidth, p_destHeight, p_xSrc, p_ySrc, p_destWidth, p_destHeight, this->m_data, (BITMAPINFO*)this->m_info, this->m_bmiColorsProvided, SRCCOPY);
}