isle/LEGO1
Christian Semmler 7c41ff4569
Order compilation units according to retail, match and align Score class (#1271)
* Initial changes for ordering, Score

* Add mxdebug

* Match `Score::Paint`

* Refactor

* Add BETA asserts

* BETA match
2024-12-24 19:38:15 +01:00
..
lego Order compilation units according to retail, match and align Score class (#1271) 2024-12-24 19:38:15 +01:00
modeldb Use macros for Seek modes (#1235) 2024-12-16 22:13:52 +01:00
mxdirectx Clean up unused annotations to reduce errors (#1177) 2024-11-29 22:31:37 +01:00
mxgeometry Improve Helicopter::Animate() (#1251) 2024-12-21 17:21:22 +01:00
mxstl Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
omni Implement MxDisplaySurface::VTable0x34 (#1264) 2024-12-23 19:18:14 +01:00
realtime Order compilation units according to retail, match and align Score class (#1271) 2024-12-24 19:38:15 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement GroupImpl::Bounds (#1246) 2024-12-20 19:48:31 +01:00
viewmanager Implement Act2Actor::VTable0x70 (#1201) 2024-12-09 22:05:08 +01:00
define.cpp Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
library_smack.h MxSmack::LoadHeader (#1080) 2024-08-07 20:19:12 -07:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00