isle/LEGO1/viewmanager/viewmanager.h
Christian Semmler 777f1b64ac WIP VTable0x68
2024-02-02 10:52:24 -05:00

31 lines
748 B
C++

#ifndef VIEWMANAGER_H
#define VIEWMANAGER_H
#include "viewroi.h"
// VTABLE: LEGO1 0x100dbd88
// SIZE 0x1bc
class ViewManager {
public:
ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view);
virtual ~ViewManager();
void RemoveAll(ViewROI*);
void SetPOVSource(const OrientableROI* point_of_view);
void SetResolution(int width, int height);
void SetFrustrum(float fov, float front, float back);
void Update(float p_previousRenderTime, float p_und2);
// SYNTHETIC: LEGO1 0x100a6000
// ViewManager::`scalar deleting destructor'
inline CompoundObject& GetUnknown0x08() { return m_unk0x08; }
private:
CompoundObject m_unk0x08; // 0x08
undefined m_pad[0x1cc]; // 0x14
};
#endif // VIEWMANAGER_H