isle/LEGO1/scorestate.cpp

16 lines
208 B
C++

#include "scorestate.h"
// OFFSET: LEGO1 0x1000de20
MxBool ScoreState::VTable0x14()
{
return MX_FALSE;
}
// OFFSET: LEGO1 0x1000de30 STUB
MxBool ScoreState::VTable0x18()
{
// TODO
return MxBool();
}