isle/LEGO1/legostate.cpp

22 lines
313 B
C++

#include "legostate.h"
// OFFSET: LEGO1 0x10005f90
MxBool LegoState::VTable0x14()
{
return MX_TRUE;
}
// OFFSET: LEGO1 0x10005fa0
MxBool LegoState::VTable0x18()
{
return MX_FALSE;
}
// OFFSET: LEGO1 0x10005fb0 STUB
undefined4 LegoState::VTable0x1c(undefined4 param)
{
// TODO
return undefined4();
}