isle/util/decomp.h
2026-01-05 13:07:44 +01:00

37 lines
1.2 KiB
C

#ifndef DECOMP_H
#define DECOMP_H
#ifndef NDEBUG
// Disable size assertions for debug builds because the sizes differ between debug and release builds.
// The release LEGO1.DLL is what we ultimately want to decompile, so this is what we assert against.
#undef ENABLE_DECOMP_ASSERTS
#endif
#if defined(ENABLE_DECOMP_ASSERTS)
#define DECOMP_STATIC_ASSERT(V) \
namespace \
{ \
typedef int foo[(V) ? 1 : -1]; \
}
#define DECOMP_SIZE_ASSERT(T, S) DECOMP_STATIC_ASSERT(sizeof(T) == S)
#else
#define DECOMP_STATIC_ASSERT(V)
#define DECOMP_SIZE_ASSERT(T, S)
#endif
#ifndef sizeOfArray
#define sizeOfArray(arr) (sizeof(arr) / sizeof(arr[0]))
#endif
#ifdef BETA10
#define assertIfBeta10(A) assert(A)
#else
#define assertIfBeta10(A)
#endif
typedef unsigned char undefined;
typedef unsigned short undefined2;
typedef unsigned int undefined4;
#endif // DECOMP_H