isle/LEGO1/mxpalette.h
2023-07-04 20:26:48 -04:00

35 lines
787 B
C++

#ifndef MXPALETTE_H
#define MXPALETTE_H
#include <ddraw.h>
#include "mxcore.h"
#include "mxtypes.h"
// VTABLE 0x100dc848
// SIZE 0x414
class MxPalette : public MxCore
{
public:
__declspec(dllexport) MxBool operator==(MxPalette &);
__declspec(dllexport) void Detach();
MxPalette();
MxPalette(const RGBQUAD *);
virtual ~MxPalette();
void ApplySystemEntriesToPalette(LPPALETTEENTRY p_entries);
MxPalette* Clone();
void GetDefaultPalette(LPPALETTEENTRY p_entries);
MxResult GetEntries(LPPALETTEENTRY p_entries);
MxResult SetPalette(LPPALETTEENTRY p_palette);
MxResult SetSkyColor(LPPALETTEENTRY p_sky_color);
private:
LPDIRECTDRAWPALETTE m_palette;
PALETTEENTRY m_entries[256];
MxBool m_overrideSkyColor;
PALETTEENTRY m_skyColor;
};
#endif // MXPALETTE_H