isle/LEGO1/lego/legoomni/include/legovariables.h
2024-02-10 20:24:58 -05:00

48 lines
1.1 KiB
C++

#ifndef LEGOVARIABLES_H
#define LEGOVARIABLES_H
#include "mxvariable.h"
extern const char* g_varVISIBILITY;
extern const char* g_varCAMERA_LOCATION;
extern const char* g_varCURSOR;
extern const char* g_varWHO_AM_I;
// VTABLE: LEGO1 0x100d86c8
// SIZE 0x24
class VisibilityVariable : public MxVariable {
public:
VisibilityVariable() { m_key = g_varVISIBILITY; }
void SetValue(const char* p_value) override; // vtable+0x04
};
// VTABLE: LEGO1 0x100d86b8
// SIZE 0x24
class CameraLocationVariable : public MxVariable {
public:
CameraLocationVariable() { m_key = g_varCAMERA_LOCATION; }
void SetValue(const char* p_value) override; // vtable+0x04
};
// VTABLE: LEGO1 0x100d86a8
// SIZE 0x24
class CursorVariable : public MxVariable {
public:
CursorVariable() { m_key = g_varCURSOR; }
void SetValue(const char* p_value) override; // vtable+0x04
};
// VTABLE: LEGO1 0x100d8698
// SIZE 0x24
class WhoAmIVariable : public MxVariable {
public:
WhoAmIVariable() { m_key = g_varWHO_AM_I; }
void SetValue(const char* p_value) override; // vtable+0x04
};
#endif // LEGOVARIABLES_H