isle/LEGO1/mxbackgroundaudiomanager.h
2023-11-04 20:21:19 -04:00

63 lines
1.5 KiB
C++

#ifndef MXBACKGROUNDAUDIOMANAGER_H
#define MXBACKGROUNDAUDIOMANAGER_H
#include "mxcompositepresenter.h"
#include "mxcore.h"
#include "mxdsaction.h"
#include "mxnotificationmanager.h"
#include "mxpresenter.h"
#include "mxtypes.h"
// VTABLE 0x100d9fe8
// SIZE 0x150
class MxBackgroundAudioManager : public MxCore {
public:
MxBackgroundAudioManager();
virtual ~MxBackgroundAudioManager() override;
// OFFSET: LEGO1 0x1007eb70
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f7ac4
return "MxBackgroundAudioManager";
}
// OFFSET: LEGO1 0x1007eb80
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxBackgroundAudioManager::ClassName()) || MxCore::IsA(name);
}
virtual MxResult Notify(MxParam& p) override;
void StartAction(MxParam& p);
void StopAction(MxParam& p);
MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unknown, undefined4 p_unknown2);
virtual MxResult Tickle() override;
__declspec(dllexport) void Enable(unsigned char p);
virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
void Stop();
void FUN_1007f570();
void FUN_1007f5b0();
private:
void Init();
MxResult OpenMusic(MxAtomId& p_script);
void DestroyMusic();
MxBool m_musicEnabled; // 0x8
MxDSAction m_action1; // 0xc
MxCore* m_unka0;
MxDSAction m_action2; // 0xa4
MxCompositePresenter* m_unk138;
MxS32 m_unk13c;
MxS32 m_unk140;
MxS32 m_unk144;
MxS16 m_unk148;
MxAtomId m_script;
};
#endif // MXBACKGROUNDAUDIOMANAGER_H