isle/LEGO1/pizzeria.h

21 lines
320 B
C++

#ifndef PIZZERIASTATE_H
#define PIZZERIASTATE_H
#include "isleactor.h"
#ifndef undefined4
#define undefined4 int
#endif
class Pizzeria : public IsleActor
{
public:
Pizzeria();
virtual undefined4 VTable0x68(); // vtable+0x68
// VTABLE 0x100d5520
// SIZE 0x84
};
#endif // PIZZERIASTATE_H