isle/LEGO1/helicopter.h

22 lines
453 B
C++

#ifndef HELICOPTER_H
#define HELICOPTER_H
#include "islepathactor.h"
class Helicopter : public IslePathActor
{
public:
Helicopter();
virtual ~Helicopter(); // vtable+0x0
virtual const char* GetClassName() const; // vtable+0xc
virtual MxBool IsClass(const char *name) const; // vtable+0x10
virtual void VTable0x70(float param_1); // vtable+0x70
virtual void VTable0xe4(); // vtable+0xe4
// VTABLE 0x100d40f8
};
#endif // HELICOPTER_H