isle/LEGO1/legoinputmanager.h
Cydra a19ab94388 Merge branch 'master' into ClassLayout
# Conflicts:
#	LEGO1/legoinputmanager.h
#	LEGO1/mxvideomanager.cpp
#	LEGO1/mxvideomanager.h
#	isle.mak
#	isle.mdp
2023-06-26 20:17:19 +02:00

36 lines
705 B
C++

#ifndef LEGOINPUTMANAGER_H
#define LEGOINPUTMANAGER_H
#include "mxcore.h"
__declspec(dllexport) enum NotificationId
{
NONE = 0,
KEYDOWN = 7,
MOUSEUP = 8,
MOUSEDOWN = 9,
MOUSEMOVE = 10,
TIMER = 15
};
class LegoInputManager
{
public:
virtual ~LegoInputManager();
__declspec(dllexport) void QueueEvent(NotificationId id, unsigned char p2, long p3, long p4, unsigned char p5);
__declspec(dllexport) void Register(MxCore *);
__declspec(dllexport) void UnRegister(MxCore *);
virtual long Tickle(); // vtable+0x8
virtual void VTable0x38(); // vtable0x38
char m_pad00[0x19C];
int m_joystickIndex;
char m_pad200[0x194];
MxBool m_useJoystick;
};
#endif // LEGOINPUTMANAGER_H