isle/LEGO1/legocarbuild.h

27 lines
704 B
C++

#ifndef LEGOCARBUILD_H
#define LEGOCARBUILD_H
#include "legoworld.h"
#ifndef undefined4
#define undefined4 int
#endif
class LegoCarBuild : public LegoWorld
{
public:
LegoCarBuild();
virtual ~LegoCarBuild();
virtual long Notify(MxParam &p); // vtable+0x4
virtual long Tickle(); // vtable+0x8
virtual undefined4 VTable0x64(); // vtable+0x64
virtual void VTable0x68(char param_1); // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x74(float* param_1, float* param_2); // vtable+0x74
virtual void VTable0x78(float* param_1, float* param_2); // vtable+0x78
virtual void VTable0x7c(float* param_1, float* param_2); // vtable+0x7c
};
#endif // LEGOCARBUILD_H