isle/LEGO1/mxvideoparam.h

45 lines
1.2 KiB
C++

#ifndef MXVIDEOPARAM_H
#define MXVIDEOPARAM_H
#include <ddraw.h>
#include "mxpalette.h"
#include "mxrect32.h"
#include "mxtypes.h"
#include "mxvariabletable.h"
#include "mxvideoparamflags.h"
class MxVideoParam
{
public:
__declspec(dllexport) MxVideoParam();
__declspec(dllexport) MxVideoParam(MxVideoParam &);
__declspec(dllexport) MxVideoParam(MxRect32 &rect, MxPalette *pal, unsigned long p3, MxVideoParamFlags &flags);
__declspec(dllexport) MxVideoParam &operator=(const MxVideoParam &);
__declspec(dllexport) ~MxVideoParam();
#ifdef __MINGW32__
__declspec(dllexport) MxVideoParam(const MxRect32 &rect, MxPalette *pal, unsigned long p3, const MxVideoParamFlags &flags)
: MxVideoParam((MxRect32 &)rect, pal, p3, (MxVideoParamFlags &)flags)
{
}
#endif
__declspec(dllexport) void SetDeviceName(char *id);
inline MxVideoParamFlags &flags() { return m_flags; }
inline void SetPalette(MxPalette *p_palette) { this->m_palette = p_palette; }
inline MxPalette *GetPalette() { return this->m_palette; }
private:
MxRect32 m_rect;
MxPalette *m_palette;
unsigned int m_backBuffers;
MxVideoParamFlags m_flags;
int m_unk1c;
char *m_deviceId;
};
#endif // MXVIDEOPARAM_H