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46 lines
679 B
C++
46 lines
679 B
C++
#ifndef __LEGOWEEDGE_H
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#define __LEGOWEEDGE_H
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#include "decomp.h"
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#include "legotypes.h"
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class LegoWEEdge;
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// SIZE 0x24
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class Edge {
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virtual ~Edge()
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{
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// TODO
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}
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LegoWEEdge* m_faceA; // 0x04
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LegoWEEdge* m_faceB; // 0x08
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Edge* m_ccwA; // 0x0c
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Edge* m_cwA; // 0x10
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Edge* m_ccwB; // 0x14
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Edge* m_cwB; // 0x18
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void* m_pointA; // 0x1c
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void* m_pointB; // 0x20
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};
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// SIZE 0x08
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struct EdgePair {
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Edge* m_e1; // 0x00
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Edge* m_e2; // 0x04
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};
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// SIZE 0x0c
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class LegoWEEdge {
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public:
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LegoWEEdge();
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virtual ~LegoWEEdge()
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{
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// TODO
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}
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private:
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LegoU8 m_numEdges; // 0x04
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EdgePair* m_edges; // 0x08
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};
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#endif // __LEGOWEEDGE_H
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