isle/LEGO1/mxsoundpresenter.cpp
Joshua Peisach 40dbdbd10f
MxSoundPresenter
Destructor, destroy, function adding itself to the sound manager and vtable38.
2023-10-21 18:05:39 -04:00

44 lines
844 B
C++

#include "mxsoundpresenter.h"
#include "decomp.h"
#include "mxsoundmanager.h"
DECOMP_SIZE_ASSERT(MxSoundPresenter, 0x54)
// OFFSET: LEGO1 0x1000d430
MxSoundPresenter::~MxSoundPresenter()
{
Destroy(TRUE);
}
// OFFSET: LEGO1 0x100b1a50
void MxSoundPresenter::Destroy(MxBool p_fromDestructor)
{
if(MSoundManager()) {
MSoundManager()->RemovePresenter(*this);
}
this->m_criticalSection.Enter();
MxMediaPresenter::Init();
this->m_criticalSection.Leave();
if(p_fromDestructor == FALSE) {
MxMediaPresenter::Destroy(FALSE);
}
}
// OFFSET: LEGO1 0x100b1aa0
MxResult MxSoundPresenter::AddToManager()
{
MxResult ret = FAILURE;
if(MSoundManager()) {
ret = SUCCESS;
MSoundManager()->AddPresenter(*this);
}
return ret;
}
// OFFSET: LEGO1 0x1000d490
void MxSoundPresenter::vtable38()
{
Destroy(FALSE);
}