isle/LEGO1/lego/legoomni/src/common/legocharactermanager.cpp
Christian Semmler 3e7d9834a9 WIP
2024-03-21 12:44:53 -04:00

279 lines
6.5 KiB
C++

#include "legocharactermanager.h"
#include "legoanimactor.h"
#include "legogamestate.h"
#include "legovideomanager.h"
#include "misc.h"
#include "mxmisc.h"
#include "roi/legoroi.h"
DECOMP_SIZE_ASSERT(LegoCharacter, 0x08)
DECOMP_SIZE_ASSERT(LegoCharacterManager, 0x08)
DECOMP_SIZE_ASSERT(LegoCharacterData::Unknown, 0x18)
DECOMP_SIZE_ASSERT(LegoCharacterData, 0x108)
// GLOBAL: LEGO1 0x100f80c0
LegoCharacterData g_characterDataInit[66]; // TODO: add data
// GLOBAL: LEGO1 0x100fc4e4
char* LegoCharacterManager::g_customizeAnimFile = NULL;
// GLOBAL: LEGO1 0x10104f20
LegoCharacterData g_characterData[66];
// FUNCTION: LEGO1 0x10082a20
LegoCharacterManager::LegoCharacterManager()
{
m_characters = new LegoCharacterMap();
FUN_10083270();
m_customizeAnimFile = new CustomizeAnimFileVariable("CUSTOMIZE_ANIM_FILE");
VariableTable()->SetVariable(m_customizeAnimFile);
}
// FUNCTION: LEGO1 0x10083270
void LegoCharacterManager::FUN_10083270()
{
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
g_characterData[i] = g_characterDataInit[i];
}
}
// STUB: LEGO1 0x100832a0
void LegoCharacterManager::FUN_100832a0()
{
// TODO
}
// FUNCTION: LEGO1 0x10083310
MxResult LegoCharacterManager::FUN_10083310(LegoStorage* p_storage)
{
MxResult result = FAILURE;
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
LegoCharacterData* data = &g_characterData[i];
if (p_storage->Write(&data->m_unk0x0c, sizeof(data->m_unk0x0c)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x10, sizeof(data->m_unk0x10)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x14, sizeof(data->m_unk0x14)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x18[1].m_unk0x08, sizeof(data->m_unk0x18[1].m_unk0x08)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x18[1].m_unk0x14, sizeof(data->m_unk0x18[1].m_unk0x14)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x18[2].m_unk0x14, sizeof(data->m_unk0x18[2].m_unk0x14)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x18[4].m_unk0x14, sizeof(data->m_unk0x18[4].m_unk0x14)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x18[5].m_unk0x14, sizeof(data->m_unk0x18[5].m_unk0x14)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x18[8].m_unk0x14, sizeof(data->m_unk0x18[8].m_unk0x14)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x18[9].m_unk0x14, sizeof(data->m_unk0x18[9].m_unk0x14)) != SUCCESS) {
goto done;
}
}
result = SUCCESS;
done:
return result;
}
// STUB: LEGO1 0x100833f0
MxResult LegoCharacterManager::FUN_100833f0(LegoStorage* p_storage)
{
return SUCCESS;
}
// FUNCTION: LEGO1 0x10083500
LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity)
{
LegoCharacter* character = NULL;
LegoCharacterMap::iterator it = m_characters->find(p_key);
if (it != m_characters->end()) {
character = (*it).second;
character->AddRef();
}
if (character == NULL) {
LegoROI* roi = CreateROI(p_key);
roi->SetVisibility(FALSE);
if (roi != NULL) {
character = new LegoCharacter(roi);
char* key = new char[strlen(p_key) + 1];
if (key != NULL) {
strcpy(key, p_key);
(*m_characters)[key] = character;
VideoManager()->Get3DManager()->Add(*roi);
}
}
}
else {
VideoManager()->Get3DManager()->Remove(*character->m_roi);
VideoManager()->Get3DManager()->Add(*character->m_roi);
}
if (character != NULL) {
if (p_createEntity && character->m_roi->GetEntity() == NULL) {
// TODO: Match
LegoAnimActor* actor = new LegoAnimActor(1);
actor->SetROI(character->m_roi, FALSE, FALSE);
actor->FUN_100114e0(0);
actor->SetFlag(LegoActor::c_bit2);
FUN_10084c60(p_key)->m_actor = actor;
}
return character->m_roi;
}
return NULL;
}
// STUB: LEGO1 0x10083db0
void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi)
{
// TODO
}
// STUB: LEGO1 0x10083f10
void LegoCharacterManager::FUN_10083f10(LegoROI* p_roi)
{
// TODO
}
// FUNCTION: LEGO1 0x10084030
LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
{
MxBool success = FALSE;
LegoROI* roi = NULL;
BoundingSphere boundingSphere;
BoundingBox boundingBox;
MxMatrix mat;
CompoundObject* comp;
Tgl::Renderer* renderer = VideoManager()->GetRenderer();
ViewLODListManager* lodManager = GetViewLODListManager();
LegoTextureContainer* textureContainer = TextureContainer();
LegoCharacterData* entry = FUN_10084c60(p_key);
if (entry == NULL) {
goto done;
}
if (!strcmpi(p_key, "pep")) {
LegoCharacterData* pepper = FUN_10084c60("pepper");
entry->m_unk0x0c = pepper->m_unk0x0c;
entry->m_unk0x10 = pepper->m_unk0x10;
entry->m_unk0x14 = pepper->m_unk0x14;
for (MxS32 i = 0; i < _countof(entry->m_unk0x18); i++) {
entry->m_unk0x18[i] = pepper->m_unk0x18[i];
}
}
roi = new LegoROI(renderer);
roi->SetName(p_key);
boundingSphere.Center()[0] = 0.000267f;
boundingSphere.Center()[1] = 0.78080797f;
boundingSphere.Center()[2] = -0.01906f;
boundingSphere.Radius() = 0.951612f;
roi->SetBoundingSphere(boundingSphere);
boundingBox.Min()[0] = -0.46116599f;
boundingBox.Min()[1] = -0.002794f;
boundingBox.Min()[2] = -0.29944199f;
boundingBox.Max()[0] = 0.46169999f;
boundingBox.Max()[1] = 1.56441f;
boundingBox.Max()[2] = 0.261321f;
roi->SetUnknown0x80(boundingBox);
comp = new CompoundObject();
roi->SetComp(comp);
done:
if (!success && roi != NULL) {
delete roi;
roi = NULL;
}
return roi;
}
// STUB: LEGO1 0x10084c00
MxBool LegoCharacterManager::FUN_10084c00(const LegoChar*)
{
// TODO
return FALSE;
}
// STUB: LEGO1 0x10084c60
LegoCharacterData* LegoCharacterManager::FUN_10084c60(const char* p_key)
{
return NULL;
}
// STUB: LEGO1 0x10084ec0
MxBool LegoCharacterManager::FUN_10084ec0(LegoROI* p_roi)
{
// TODO
return FALSE;
}
// STUB: LEGO1 0x10085140
MxU32 LegoCharacterManager::FUN_10085140(LegoROI*, MxBool)
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x100851a0
void LegoCharacterManager::SetCustomizeAnimFile(const char* p_value)
{
if (g_customizeAnimFile != NULL) {
delete[] g_customizeAnimFile;
}
if (p_value != NULL) {
g_customizeAnimFile = new char[strlen(p_value) + 1];
if (g_customizeAnimFile != NULL) {
strcpy(g_customizeAnimFile, p_value);
}
}
else {
g_customizeAnimFile = NULL;
}
}
// STUB: LEGO1 0x10085210
LegoROI* LegoCharacterManager::FUN_10085210(const LegoChar*, LegoChar*, undefined)
{
return NULL;
}
// FUNCTION: LEGO1 0x10085a80
LegoROI* LegoCharacterManager::FUN_10085a80(LegoChar* p_und1, LegoChar* p_und2, undefined p_und3)
{
return FUN_10085210(p_und1, p_und2, p_und3);
}