isle/LEGO1/islepathactor.cpp
Nathan 3e4b8c0341 Start of helicopter Implementation
Mostly Matching, some issues with MxMatrix and/or MxVector4
2023-10-23 11:06:53 -04:00

16 lines
354 B
C++

#include "islepathactor.h"
DECOMP_SIZE_ASSERT(IslePathActor, 0x160)
// OFFSET: LEGO1 0x1001a200
IslePathActor::IslePathActor()
{
this->m_pLegoWorld = NULL;
this->m_unk13c = 6.0;
this->m_unk15c = 1.0;
this->m_unk158 = 0;
}
MxResult IslePathActor::InitFromMxDSObject(MxDSObject &p_dsObject) {
return MxEntity::InitFromMxDSObject(p_dsObject);
}