mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-20 23:01:16 +00:00
241 lines
5.3 KiB
C++
241 lines
5.3 KiB
C++
#include "mxbinarytree.h"
|
|
|
|
// 0x101013f0
|
|
TreeNode *MxBinaryTree::g_Node_Nil = NULL;
|
|
|
|
inline void MxBinaryTree::LeftRotate(TreeNode *x)
|
|
{
|
|
TreeNode *y = x->m_child1;
|
|
x->m_child1 = y->m_child0;
|
|
|
|
if (y->m_child0 != g_Node_Nil)
|
|
y->m_child0->m_parent = x;
|
|
|
|
y->m_parent = x->m_parent;
|
|
|
|
if (m_root->m_parent != x) {
|
|
if (x == x->m_parent->m_child0) {
|
|
x->m_parent->m_child0 = y;
|
|
y->m_child0 = x; //?
|
|
x->m_parent = y; //?
|
|
} else {
|
|
x->m_parent->m_child1 = y;
|
|
y->m_child1 = x; //?
|
|
x->m_parent = y; //?
|
|
}
|
|
} else {
|
|
// ?
|
|
y->m_child0 = x;
|
|
x->m_parent = y;
|
|
}
|
|
}
|
|
|
|
|
|
inline void MxBinaryTree::RightRotate(TreeNode *x)
|
|
{
|
|
TreeNode *y = x->m_child0;
|
|
x->m_child0 = y->m_child1;
|
|
|
|
if (y->m_child1 != g_Node_Nil)
|
|
y->m_child1->m_parent = x;
|
|
|
|
y->m_parent = x->m_parent;
|
|
|
|
if (m_root->m_parent != x) {
|
|
if (x == x->m_parent->m_child1) {
|
|
x->m_parent->m_child1 = y;
|
|
y->m_child1 = x; //?
|
|
x->m_parent = y; //?
|
|
} else {
|
|
x->m_parent->m_child0 = y;
|
|
y->m_child0 = x; //?
|
|
x->m_parent = y; //?
|
|
}
|
|
} else {
|
|
//?
|
|
y->m_child1 = x;
|
|
x->m_parent = y;
|
|
}
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100ad480
|
|
void mini_walk(TreeNode* &p_node)
|
|
{
|
|
if (p_node->m_color == NODE_COLOR_RED
|
|
&& p_node->m_parent->m_parent == p_node) {
|
|
p_node = p_node->m_child1;
|
|
return;
|
|
}
|
|
|
|
TreeNode *t = p_node->m_child0;
|
|
if (t != MxBinaryTree::g_Node_Nil) {
|
|
|
|
// wonky
|
|
while (1) {
|
|
if (t->m_child1 == MxBinaryTree::g_Node_Nil)
|
|
break;
|
|
t = t->m_child1;
|
|
}
|
|
|
|
p_node = t;
|
|
return;
|
|
}
|
|
|
|
TreeNode *u = p_node->m_parent;
|
|
TreeNode *v = p_node;
|
|
while (u != v) {
|
|
p_node = u;
|
|
v = u;
|
|
u = u->m_parent;
|
|
}
|
|
|
|
p_node = u;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100ad4d0
|
|
void MxBinaryTree::FUN_100ad4d0(TreeNode **p_output, TreeNode *p_leaf, TreeNode *p_parent, TreeValue *&p_value)
|
|
{
|
|
TreeNode *node = new TreeNode(p_parent, NODE_COLOR_RED);
|
|
node->m_child0 = g_Node_Nil;
|
|
node->m_child1 = g_Node_Nil;
|
|
|
|
// TODO: ???
|
|
if (node->m_value) {
|
|
node->m_value = p_value;
|
|
}
|
|
|
|
this->m_p3++; // node count?
|
|
|
|
// if tree is NOT empty
|
|
// if param_2 is tree_nil (always true I think?)
|
|
//
|
|
if (this->m_root != p_parent
|
|
&& p_leaf == MxBinaryTree::g_Node_Nil
|
|
&& strcmp(p_value->m_str.GetData(),
|
|
p_parent->m_value->m_str.GetData()) <= 0) {
|
|
p_parent->m_child1 = node;
|
|
|
|
if (m_root->m_child1 == p_parent)
|
|
m_root->m_child1 = node;
|
|
} else {
|
|
p_parent->m_child0 = node;
|
|
|
|
if (m_root != p_parent && m_root->m_child0 == p_parent) {
|
|
m_root->m_child0 = p_parent;
|
|
} else {
|
|
m_root->m_parent = node;
|
|
m_root->m_child1 = node;
|
|
}
|
|
}
|
|
|
|
// LAB_100ad593
|
|
// rebalance??
|
|
TreeNode *cur = node;
|
|
while (m_root->m_parent != cur) {
|
|
TreeNode *parent = cur->m_parent;
|
|
|
|
if (parent->m_color != NODE_COLOR_RED)
|
|
break;
|
|
|
|
TreeNode *grandparent = parent->m_parent;
|
|
TreeNode *uncle = grandparent->m_child0;
|
|
|
|
if (uncle == parent) {
|
|
// wrong uncle
|
|
uncle = grandparent->m_child1;
|
|
|
|
if (uncle->m_color != NODE_COLOR_RED) {
|
|
|
|
// 100ad5d3
|
|
if (parent->m_child1 == cur) {
|
|
cur = parent;
|
|
LeftRotate(cur);
|
|
// rotate.
|
|
/*
|
|
parent->m_child1 = parent->m_child1->m_child0;
|
|
|
|
// 100ad5e2
|
|
if (parent->m_child1 != g_Node_Nil)
|
|
parent->m_child1->m_parent = cur;
|
|
|
|
parent->m_child1->m_parent = grandparent;
|
|
if (m_root->m_parent == cur || grandparent->m_child0 == cur)
|
|
grandparent->m_child1 = parent;
|
|
else
|
|
grandparent->m_child0 = parent;
|
|
|
|
parent->m_child0 = cur;
|
|
grandparent->m_child0 = parent;
|
|
*/
|
|
}
|
|
|
|
// LAB_100ad60f
|
|
cur->m_parent->m_color = NODE_COLOR_BLACK;
|
|
cur->m_parent->m_parent->m_color = NODE_COLOR_RED;
|
|
RightRotate(cur->m_parent->m_parent);
|
|
continue;
|
|
}
|
|
} else {
|
|
// LAB_100ad67f
|
|
if (uncle->m_color != NODE_COLOR_RED) {
|
|
if (parent->m_child0 == cur) {
|
|
cur = parent;
|
|
RightRotate(cur);
|
|
}
|
|
|
|
// LAB_100ad60f
|
|
cur->m_parent->m_color = NODE_COLOR_BLACK;
|
|
cur->m_parent->m_parent->m_color = NODE_COLOR_RED;
|
|
LeftRotate(cur->m_parent->m_parent);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// LAB_100ad72c
|
|
parent->m_color = NODE_COLOR_BLACK;
|
|
uncle->m_color = NODE_COLOR_BLACK;
|
|
parent->m_parent->m_color = NODE_COLOR_RED;
|
|
|
|
cur = parent->m_parent;
|
|
}
|
|
|
|
m_root->m_parent->m_color = NODE_COLOR_BLACK;
|
|
*p_output = node;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100ad780
|
|
TreeNode *MxBinaryTree::Search(TreeValue*& p_value)
|
|
{
|
|
TreeNode *node_match = m_root;
|
|
TreeNode *t_node = node_match->m_parent;
|
|
|
|
while (t_node != g_Node_Nil) {
|
|
int result = strcmp(t_node->m_value->m_str.GetData(), p_value->m_str.GetData());
|
|
|
|
if (result <= 0) {
|
|
// if strings equal or less than search string
|
|
// closest match?
|
|
// it either does match or is where we will insert the new node.
|
|
node_match = t_node;
|
|
t_node = t_node->m_child0;
|
|
} else {
|
|
t_node = t_node->m_child1;
|
|
}
|
|
}
|
|
|
|
return node_match;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100ad7f0
|
|
void TreeValue::RefCountInc()
|
|
{
|
|
m_t0++;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100ad800
|
|
void TreeValue::RefCountDec()
|
|
{
|
|
if (m_t0)
|
|
m_t0--;
|
|
}
|