isle/lego1/include/mxomni.h
modeco80 2dc554e83b *: Add CMake build system
I haven't yet:
- Ensured CMake is generating the same cl flags as Developer Studio (ditto..)

The old IDE makefiles are left in attic/ if anyone wants to try matching flags

Source structure has been slightly modified:

Uppercase directories moved to lowercase

isle/res -> isle/src/res (I'm a bit dubious of this myself but eh)
isle/*.{cpp, h} -> isle/src

lego1/*.h -> lego1/include
lego1/*.cpp -> lego1/src

All mixed/upper includes have additionally been changed to lowercase,
for compatibility with building on both Windows and Linux.
2023-06-13 18:20:00 -04:00

18 lines
534 B
C++

#ifndef MXOMNI_H
#define MXOMNI_H
class MxOmni
{
public:
__declspec(dllexport) static void DestroyInstance();
__declspec(dllexport) static const char * GetCD();
__declspec(dllexport) static const char * GetHD();
__declspec(dllexport) static MxOmni * GetInstance();
__declspec(dllexport) static unsigned char IsSound3D();
__declspec(dllexport) static void SetCD(const char *s);
__declspec(dllexport) static void SetHD(const char *s);
__declspec(dllexport) static void SetSound3D(unsigned char);
};
#endif // MXOMNI_H