isle/lego1/include/legoinputmanager.h
modeco80 2dc554e83b *: Add CMake build system
I haven't yet:
- Ensured CMake is generating the same cl flags as Developer Studio (ditto..)

The old IDE makefiles are left in attic/ if anyone wants to try matching flags

Source structure has been slightly modified:

Uppercase directories moved to lowercase

isle/res -> isle/src/res (I'm a bit dubious of this myself but eh)
isle/*.{cpp, h} -> isle/src

lego1/*.h -> lego1/include
lego1/*.cpp -> lego1/src

All mixed/upper includes have additionally been changed to lowercase,
for compatibility with building on both Windows and Linux.
2023-06-13 18:20:00 -04:00

25 lines
507 B
C++

#ifndef LEGOINPUTMANAGER_H
#define LEGOINPUTMANAGER_H
__declspec(dllexport) enum NotificationId
{
NONE = 0x0,
KEYDOWN = 0x7,
MOUSEUP = 0x8,
MOUSEDOWN = 0x9,
MOUSEMOVE = 0x10,
TIMER = 0xF
};
class LegoInputManager
{
public:
__declspec(dllexport) void QueueEvent(NotificationId id, unsigned char p2, long p3, long p4, unsigned char p5);
__declspec(dllexport) void Register(MxCore *);
__declspec(dllexport) void UnRegister(MxCore *);
int m_unk00[0x400];
};
#endif // LEGOINPUTMANAGER_H