isle/lego1/include/legogamestate.h
modeco80 2dc554e83b *: Add CMake build system
I haven't yet:
- Ensured CMake is generating the same cl flags as Developer Studio (ditto..)

The old IDE makefiles are left in attic/ if anyone wants to try matching flags

Source structure has been slightly modified:

Uppercase directories moved to lowercase

isle/res -> isle/src/res (I'm a bit dubious of this myself but eh)
isle/*.{cpp, h} -> isle/src

lego1/*.h -> lego1/include
lego1/*.cpp -> lego1/src

All mixed/upper includes have additionally been changed to lowercase,
for compatibility with building on both Windows and Linux.
2023-06-13 18:20:00 -04:00

17 lines
466 B
C++

#ifndef LEGOGAMESTATE_H
#define LEGOGAMESTATE_H
class LegoGameState
{
public:
__declspec(dllexport) LegoGameState();
__declspec(dllexport) ~LegoGameState();
__declspec(dllexport) long Load(unsigned long);
__declspec(dllexport) long Save(unsigned long p);
__declspec(dllexport) void SerializePlayersInfo(short p);
__declspec(dllexport) void SerializeScoreHistory(short p);
__declspec(dllexport) void SetSavePath(char *p);
};
#endif // LEGOGAMESTATE_H