isle/LEGO1/helicopterstate.h

27 lines
575 B
C++

#ifndef HELICOPTERSTATE_H
#define HELICOPTERSTATE_H
#include "legostate.h"
class HelicopterState : public LegoState
{
public:
// OFFSET: LEGO1 0x1000e0d0
inline virtual const char *GetClassName() const // vtable+0x0c
{
// 0x100f0144
return "HelicopterState";
};
// OFFSET: LEGO1 0x100d5428
inline virtual MxBool IsClass(const char *name) const // vtable+0x10
{
return !strcmp(name, HelicopterState::GetClassName()) || LegoState::IsClass(name);
};
virtual MxBool VTable0x14();
virtual MxBool VTable0x18();
};
#endif // HELICOPTERSTATE_H