isle/LEGO1/ambulancemissionstate.h

32 lines
668 B
C++

#ifndef AMBULANCEMISSIONSTATE_H
#define AMBULANCEMISSIONSTATE_H
#include "legostate.h"
class AmbulanceMissionState : public LegoState
{
public:
AmbulanceMissionState();
// OFFSET: LEGO1 0x10037600
inline virtual const char *GetClassName() const // vtable+0x0c
{
// 0x100f00e8
return "AmbulanceMissionState";
};
// OFFSET: LEGO1 0x10037610
inline virtual MxBool IsClass(const char *name) const // vtable+0x10
{
return !strcmp(name, AmbulanceMissionState::GetClassName()) || LegoState::IsClass(name);
};
virtual undefined4 VTable0x1c(undefined4 param);
// VTABLE 0x100d72a0
// SIZE 0x24
};
#endif // AMBULANCEMISSIONSTATE_H